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Version 0.9.7 and Mac SDK

With this awesome Featured Image which we’ve been calling Ethanon Warlock, drawn by our friend Luis Brueh, I’m happy to announce that version 0.9.7 is out, bringing several bug fixes and other smaller, however important, improvements. Also, the first version of the Mac OS X SDK is finally out! New versions of the Sublime Plugin

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December update

Published on December 29, 2012 by in news

I’ve been working hard on our next game by Asantee Games (powered by Ethanon Engine, of course) so I delayed some other things that have been anticipated, like the Mac OS X SDK, which I decided to release along with Ethanon v0.9.7, coming soon. In the community news, our new forums are online! I hope

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Windows SDK 0.9.6 released

The version 0.9.6 of the Windows SDK has been released and is already available in the Downloads section. Version 0.9.5 had been tagged and the branch v0-9-6 was merged into master. This version includes major refactoring and enhancements to the way Ethanon manages the main loop and the scene rendering pipeline. Many of the changes

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November updates

Published on December 1, 2012 by in news

A lot has been going on with the Ethanon project in november. Ethanon engine’s port to Mac OS X is done and is currently in its testing phase, also some important key features have been implemented on v0.9.6 as well, some other fixes left out from v0.9.5. It’s all listed in the change log. Besides engine features,

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