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Windows SDK 0.9.6 released

The version 0.9.6 of the Windows SDK has been released and is already available in the Downloads section. Version 0.9.5 had been tagged and the branch v0-9-6 was merged into master. This version includes major refactoring and enhancements to the way Ethanon manages the main loop and the scene rendering pipeline. Many of the changes

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November updates

Published on December 1, 2012 by in news

A lot has been going on with the Ethanon project in november. Ethanon engine’s port to Mac OS X is done and is currently in its testing phase, also some important key features have been implemented on v0.9.6 as well, some other fixes left out from v0.9.5. It’s all listed in the change log. Besides engine features,

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Version 0.9.5 and new docs (finally!)

We’re happy to announce the official release of v0.9.5 of the Ethanon runtime binaries and the Windows SDK. All new features over the previously released version are listed in the change log. However, that is not the only thing in the good news bucket. Along with the new version, we’re officially publishing brand new documentation

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Sublime plug-in is out!

Published on October 25, 2012 by in news

If you don’t know what Sublime is yet, you should Google it immediately. I’m talking about the most awesome multi-purpose text/code editing tool that I have seen in a long time. I’m not wasting too many words describing how cool some of its features are because its official website landing page does it quite well. As you

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